-----
What is hunting?



Click here to skip to how to unlock hunts.

     Hunting in Final Fantasy XIV is the locating of and the subsequent killing of Notorious Monsters throughout the world of Eorzea. These mobs can be common “trash” mobs and B ranks found in every zone, to giant “S” and "SS" class monsters. Some of which are among the largest mob models in the game.

     The lowest rank Notorious Monsters known as B ranks are typically only used for hunting when you have what is known as Mark Bills. There are two kinds of bills, Regular Mark bills which can be obtained on a 24 hour basis (that resets daily at 8:00 AM PDT) are used in hunting normal zone mobs. The Elite Mark bills are used in hunting “B” class monsters which are obtainable once a week. “A” rank and “S” rank mobs do not require mark bills in order to receive rewards.

     A ranks spawn every three to 4 hours after their last kill and thus are able to be farmed on a daily basis. See hunt train section for more information.

     S ranks only pop after several days have passed since their previous kill or server maintenance and then only after a player has performed an action or forfilled a condition such as killing certian mobs, discarding items, crafting, or travling over the spanw location with a minion out.

The Hunt Train


     In the evolution of the game, the awesome community on Midgardsormr and other worlds have put together what is commonly referred to as the Hunt Train. A group of people called scouts locate every 7.0/6.0/5.0 and 4.0 A rank hunt mob. The train is then announced via LS communication and discorod with an initial "Vibe" location in the zone where the hunt will begin. In the meantime people form groups to ensure that they receive the full reward for the kill. When the hunt train begins, the first mark position is given and everybody rushes to kill it. Once defeated, the next mob location is given, everybody travels to the new spot, and so on and so forth. Sometimes when going in between zones or instances, a "Vibe" is needed due to large ammount of people hunting at once. When traveling to new zones, servers can become congested and players are not able to travel to that zone until the congeston clears up. Vibes provide time for people to get into the zone or zone instance before the next mark is called. It is common courtesy to all hunters to not pull the hunt mark earlier than when the main body of the hunt train arrives, and most certainly never pull before the mark is announced by the conductor. It is also a courtesy when trains are VERY large to dismiss your chocobo and minions, this is done to help people who have issues with large number of concurrent screen renders.

Dawntrail Zones
Endwalker Zones
Shadowbringers Zones
Stormblood Zones
Heavensward Zones
A Realm Reborn Zones
Rewards

7.0 Dawntrail Areas

SS Rank

400Sacks of Nuts
200Tomestone of Poetics
100Tomestones of Heliometry
50Tomestones of Mathematics
1Cracked Novacluster
1Cracked Prismaticlusters

S Rank

100Sacks of Nuts
100Tomestone of Poetics
80Tomestones of Heliometry
30Tomestones of Mathematics
1Cracked Novacluster
1Cracked Prismaticlusters

A Rank

40Sacks of Nuts
30Tomestone of Poetics
20Tomestones of Heliometry
10Tomestones of Mathematics
Chance of 1Cracked Novacluster
Chance of 1Cracked Prismaticlusters

B Rank

100 (if weekly mark)Sacks of Nuts
5000 (if weekly mark)Gil

6.0 Endwalker Areas

SS Rank

400Sacks of Nuts
200Tomestone of Poetics
100Tomestones of Heliometry
1Cracked Dendroclusters
1Cracked Anthoclusters

S Rank

100Sacks of Nuts
100Tomestone of Poetics
80Tomestones of Heliometry
1Cracked Dendroclusters
1Cracked Anthoclusters

A Rank

40Sacks of Nuts
30Tomestone of Poetics
20Tomestones of Heliometry
Chance of 1Cracked Dendroclusters
Chance of 1Cracked Anthoclusters

B Rank

100 (if weekly mark)Sacks of Nuts
5000 (if weekly mark)Gil

5.0 Shadowbringers Areas

SS Rank

400Sacks of Nuts
200Tomestone of Poetics
100Tomestones of Heliometry
1Cracked Plaincluster
1Cracked Stellacluster

S Rank

100Sacks of Nuts
100Tomestone of Poetics
80Tomestones of Heliometry
1Cracked Plaincluster
1Cracked Stellacluster

A Rank

40Sacks of Nuts
30Tomestone of Poetics
20Tomestones of Heliometry
Chance of 1Cracked Plaincluster
Chance of 1Cracked Stellacluster

B Rank

100 (if weekly mark)Sacks of Nuts
5000 (if weekly mark)Gil

4.0 Stormblood Areas

S Rank

100Centurio
Seals
100Tomestone of Poetics
30Tomestones of Heliometry
1Cracked Cluster

A Rank

40Centurio
Seals
30Tomestone of Poetics
10Tomestones of Heliometry
Chance of 1Tomestones of Heliometry

B Rank

100 (if weekly mark)Centurio
Seals
5000 (if weekly mark)Gil

3.0 Heavensward Areas

S Rank

100Centurio
Seals
100Tomestone of Poetics
30Tomestones of Heliometry

A Rank

40Centurio
Seals
30Tomestone of Poetics
10Tomestones of Heliometry

B Rank

100 (if weekly mark)Centurio
Seals
5000 (if weekly mark)Gil

2.0 A Relm Reborn Areas

S Rank

100Centurio
Seals
50Tomestone of Poetics
100Tomestones of Heliometry
30

A Rank

40Centurio
Seals
20Tomestone of Poetics
30Tomestones of Heliometry
10

B Rank

100 (if weekly mark)Centurio
Seals
5000 (if weekly mark)Gil

Before You Hunt

You are rewarded upon killing the hunt mobs in your Mark bills, "A Ranks", and "S ranks" in the field with Gil, Experience, Tomestones various types, Log Books, Music sheets, Cracked Clusters and Cracked Stellacluster which can be exchanged for materia. A very good way of getting materia early in the expansions. And of course Sacks of Nuts, Centurio Seals, and Allied Seals. Tomestones will change depending on the patch that is currently in play. Check out the reward section above for more details.

To unlock the ability to hunt you need to be level 50. The starting quest is determined by which grand company you belong to.

Level

Quest Name

Location

Quest Giver

50Let the Hunt Begin (Maelstrom)Limsa Lominsa Upper Decks (X:12.7, Y:12.8)Trachraet
50Let the Hunt Begin (Twin Adder)New Gridania (X:9.9, Y:11.4)Scarlet
50Let the Hunt Begin (Immortal Flames)Ul'dah - Steps of Nald (X:8.6, Y:9.4)Mimio Mio

Once you have completed the quest, you will now have access to the Hunt Board, where you can pick up Mark Bills for your Daily and Weekly hunts. You will also gain the ability to spend your Allied seals. Allied seals can be spent on a variety of things, from my favorite thing Venture tokens used by your Retainers, unique weapons and armors, minions, house decorations, and seeds for your chocobo. Note that some of the 2.0 zone hunt bills include fate bosses as well.

B ranks, and Daily Hunt bills are 100% solo-able by any class, although you may want to use your companion chocobo to help your fight to make it go smoothly. A ranks in 2.0 can be soloed at higher levels. A level 100 class can easily solo A ranks up to Shadowbringers, however, it HIGHLY reccomended to leave any A rank above 3.0 alone as they are usually handled by Hunt Trains. S ranks give a lot of reward and attempting to solo them is frowned upon. S rank mobs employ a lot of skills that are very dangerous to large groups of people and in a lot of cases have one shot kill abilities. The person tanking the S rank may need some healer attention during the fight, and all players must be ready to dodge very large scale AOE attacks.

3.0 Hunts

Along with 3.0 came also a new kind of Mark Bill known as the Clan Mark Bill. In order to unlock Clan Mark bills, you will need to complete a series of quests that unlock different tiers of Mark bills.

Level

Quest Name

Location

Quest Giver

53Let the Clan Hunt BeginFoundation (X:12.9, Y:11.8)Aytienne
56Better Bill HuntingFoundation (X:12.6, Y:11.6)Eustacia
59Top MarksIdyllshire (X:6.4, Y:6.8)Yloise
60Elite and DangerousFoundation (X:13.0, Y:11.8)Ardolain

4.0 Hunts

4.0 Hunts, Referred to as Veteran Clan Hunt, are a lot more difficult than 3.0 and especially now 2.0 hunts. They have far more HP, and more dificult mechanics than their predecessors. Hunt Trains often cover these A rank marks as well. To unlock this tier, you will need to have completed the Elite and Dangerous quest.

Level

Quest Name

Location

Quest Giver

61One-star Veteran Clan HuntKugane (X:10.3, Y:10.2)Estrild
63Two-star Veteran Clan HuntKugane (X:10.3, Y:10.2)Estrild
66Three-star Veteran Clan HuntKugane (X:10.3, Y:10.2)Estrild
70Elite Veteran Clan HuntKugane (X:10.3, Y:10.2)Estrild

5.0 Hunts

5.0 Hunts, known as Nutsy Clan Hunts, are a lot more difficult than 4.0 and especially now 3.0 and 2.0 Hunts. They have far more HP, and one-shot mechanics. Hunt Trains cover these A rank marks. To unlock this tier, you will need to have completed the Elite and Dangerous quest.

Level

Quest Name

Location

Quest Giver

70Nuts to youThe Crystarium (X:12.1, Y:15.0)Hume Lout
73Two Nuts Too NuttyThe Crystarium (X:9.5, Y:9.3)Halldor
76How Do You Like Three NutsThe Crystarium (X:9.5, Y:9.3)Halldor
80Two Many NuttersThe Crystarium (X:9.5, Y:9.3)Halldor

6.0 Hunts

6.0 Hunts, referred to as Guildship Hunt, are a more difficult even still than 5.0 hunts. They have far more HP, and more one-shot mechanics. Hunt Trains cover these A rank marks. To unlock this tier, you will need to have completed the Elite and Dangerous quest, and be progessed a ways in your main story quest.

Level

Quest Name

Location

Quest Giver

80The Hunt for SpecimensOld Sharlayan (X:11.2, Y:12.0)Diminutive Gleaner
83That Specimen Came from the MoonOld Sharlayan (X:11.7, Y:13.2)Northota
89A hunt for the AgesOld Sharlayan (X:11.7, Y:13.2)Northota
90Perfect SpecimensOld Sharlayan (X:11.7, Y:13.2)Northota

7.0 Hunts

7.0 Hunts, referred to as Dawn Hunts, are a more difficult even still than 6.0 hunts. They have far more HP, and one-shot mechanics. Hunt Trains primarily cover these A mark ranks, at least 3 times per day. To unlock this tier, you will need to have completed both the Elite and Dangerous, and The Rite of Sucession quests.

Level

Quest Name

Location

Quest Giver

90A new Dawn, A New Hunt Tuliyollal (X:11.8, Y:13.7)Wing of Protection Scout
94Why We Hunt Tuliyollal (X:13.9, Y:13.7)Bol Ogaw
99Hunting the Hunter Tuliyollal (X:13.9, Y:13.7)Bol Ogaw
100The Hunt Goes On Tuliyollal (X:13.9, Y:13.7)Bol Ogaw